Search for a moving target
A target starts at unknown distance \(d\) from the origin of a line (or of \(m\) rays) and moves at constant speed \(u\); how fast can robots capture it, depending on what they know about \(d\) and \(u\)?
Problem statement and measuresexpand
Robots of unit speed start at the origin of the line (or of \(m\) rays). The target starts at distance \(d \ge 1\) from the origin, on a side (ray) unknown to the robots, and moves along it at constant speed \(u\), either away from the origin (\(u < 1\), since a faster target can never be caught) or toward it (\(u \ge 0\)); the robots know which. The target cannot change its speed or direction. Depending on the setting the robots know \(d\), \(u\), both or neither. The target is captured when every robot stands on it. Time is the competitive ratio: the supremum, over the target's initial positions and speeds, of the capture time divided by the time the robots would need if they knew the target's initial position.
Measures: Competitive ratio, worst-case capture time divided by the capture time of robots that know the target's initial position.
One robot, line, target moving toward the origin, nothing known
verifiedA robot that knows neither the distance nor the speed of a target moving toward the origin can do no better than wait for it: ratio exactly \(1 + 1/u\).
Assumed (added on the last edge are outlined)
Not assumed
Formal definitions of this setting
- Domain: line
- The real line; the target moves along one side of the origin.
- Number of robots: one robot
- A single robot.
- Direction of the target: toward
- The target moves toward the origin at constant speed \(u \ge 0\), and the robots know it.
- Knowledge of the target: nothing known
- The robots know neither the initial distance \(d\) nor the speed \(u\).
- Communication: face-to-face
- Face-to-face: two robots exchange information only when they are at the same point at the same time.
- Faults: no faults
- Every robot detects and reports the target.
- Speeds: equal speeds
- All robots move at most at unit speed.
- Randomness: deterministic
- Trajectories are fixed functions of the information received.
What is known
- a robot that waits for time \(t\) and then goes distance \(d'\) on one side meets a target that starts at distance \(d\) on the other side with speed \(u = d/(t+d')\) no earlier than time \(d/u\) (Theorem 18)
Results, in order of publication
Introductory and current best: the waiting algorithm (Theorems 4 and 18).
Open questions
None recorded for this variant.
Notes
Checked against the full text of Coleman et al. 2022 (OPODIS 2022).
What carries over from neighbouring settings
Read off the order of assumptions, not checked case by case: results may carry extra assumptions (shown on their pages), and asynchronous time is measured in epochs.
Algorithms from weaker settings work here
No catalogued weaker setting.
Lower bounds from stronger settings hold here
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